I was working out at home one evening when my younger brother suddenly came in and said he copied a game into my laptop’s Shared folder and I should go check it out.
So last night, I decided to go and extract the zip file and check out whatever game it was that my brother wanted me to play. I had no idea what I was in for.
Doki Doki Literature Club is a visual novel. When I think of visual novels, I think dating simulations, cutesy girly anime graphics, the whole package. As I launched the game, I was a bit intrigued by the safety warning saying people with anxiety issues and depression shouldn’t be playing the game. You should definitely heed this warning and stay away if you’re dealing with any mental illness.
So, it’s basically about a male main character who joins an after-school literature club made up of four girls. Sounds typical, right? Right. “This isn’t so bad,” I thought, as I clicked away. “It’s a bit boring and generic but it’s still very cute.”
By the end of the first act, I was speechless (plus I had no idea what to do next), so my brother had to come in and very heavily hint at what came next. What followed was very disturbing and creepy. The latter part of the game just sent shivers down my spine (and I mean that literally – it was the first time I ever felt it). There were moments that I had to step away from my laptop and find someone to talk to because it was just that disturbing.
This is the first time I’ve encountered a game that did a good job messing with my head. That said, Doki Doki Literature Club is an excellent game. The first part is draggy, but stick with it, I promise it will get interesting. Read everything you can carefully, always scroll down until you can’t. Also, always remember that it ain’t over until the credits roll (or until the game tells you to reinstall if you want to play again). So as long as the credits don’t start rolling up your screen, keep playing.